March
22,
2016
Design methods,
UX design
I was fortunate to be able to present a talk at Interaction 16 in Helsinki on 2nd March.
You can watch a video of my talk and find talks from other IxD16 presenters on the Interaction Design Association Vimeo channel.
My talk looked at interaction design and how the object of design, and our skills and perspectives, change as we 'scale up' from the design of microinteractions through to interconnected, open systems.
One of the key points of the talk is that the very best designers are able to maintain a balance between multiple scales of design simultaneously:
During the Q&A Chris Noessel asked me how we hire for the ability of designers to move fluidly between these three focal scales and generally be able to design at multiple scales.
At Meld Studios we look for designers who can demonstrate and articulate the following:
Given that graduates will include in their portfolio examples driven by the program in which they were enrolled, we'd like to see academics give students the opportunity to design at different scales, and teach them to be able to articulate the rationale for their designs at each.
If you’re a recent graduate or career-changer and you’d like to find out more about the practice of design across scales, you might be interested in taking a Design internship at Meld Studios.
Have you found some great tools that help you design across different scales? Let me know in the comments or continue the conversation on twitter.